Well it turns out that from here on out I will be reviewing
the rest of the Godzilla movies from the "Millennium Era" in their
American dub, but hey at least I can change the language on my Blu-Ray's to
Japanese to make it bearable, after all it's better than hearing bad dubbing.
So with that out of the way, let's take a look at the second film to the
"Millennium Era"...
The film is not a sequel to the previous Godzilla movie, but is a semi-sequel to the 1954 film, as in Godzilla was discovered and attacked Tokyo in 1954, but everything revolving around the characters or the Oxygen Destroyer is completely absent. In 1966 after Godzilla destroys the first Japanese Nuclear plant in Tokai, an army of soldiers sent to fight Godzilla was formed. Decades later, the army are able to create a satellite device that can fire miniature black holes and plan to use it on Godzilla that will take him away to god knows where. Unfortunately the device opens a wormhole that releases a prehistoric dragonfly that leaves an egg before leaving the present, that eventually hatches the giant bug monsters from "Rodan" the Meganulons, that later turn into Dragonflies that suck part of Godzilla's energy and transfer it into a giant cocoon for their Queen who becomes Megaguirus.
One of the first criticisms that I hear from Godzilla fans
about the movie is how Godzilla's design is the same exact design from the previous
movie, despite the film not being a sequel to the last movie. In many respects
I can see where they are coming from, and I hate that one of the few
alterations to his design is by making his green skin and spikes more bright
and colorful, when in the original film it looked fine. But what about the
sequels to the Godzilla films, particularity during the "Showa Era"?
Godzilla's design kept on altering as the film's in that Era went on, despite
that they are connected to the other films. Are we really just going to mostly
overlook those important pieces of continuity that in my opinion are more
distracting than this? I know that keeping his design mostly the same is
confusing for people who aren't sure if this film is a sequel or its own film,
but that never really bothered me as much. Don't get me wrong, I would rather
see a different design to avoid confusion and make the film stand more on its
own, but I'm just saying if people can overlook the changes to Godzilla's
design through the sequels that are supposed to connect (except when the suit
and design sucks), I don't see why others can't overlook a similar design in a
stand-alone film. Besides that's not what bothers me about Godzilla in this
film. What really bothers me is how uninteresting Godzilla still is, only he's even
more boring than he was before. At least in the previous film he had some kind of
motivation and vengeance (not to say that it was done well at all). But here I
don't get anything from him. He's just a monster that just destroys stuff. I
know he's supposed to be similar to the 1954 Godzilla, since that's what he's
supposed to pretty much represent. But the 1954 Godzilla was also a monster
confused in his new environment, when this one just pretty much just does stuff
for the sake of being a monster.
I have to admit that over time the Meganulons in
"Rodan" who I thought weren't scary have grown on me a bit after
giving the film another view. They don't look realistic or as scary when
comparing them to giant American bug films made before the film, but their
movements, how they can appear a few times out of nowhere, the chirping noises,
the dark atmosphere supporting the scenes that they're in, and even their
cheesy designs are quite unsettling and at times creepy. But with that said,
that still doesn't change the fact that they served no purpose in
"Rodan", or the fact that I wish that they were gigantic monsters,
and the portrayal of them in this movie takes them to a whole new level. The
practical effects used for them as well as their designs are indeed an upgrade.
It's awesome seeing them turn into giant sized Dragonflies called Meganula's
that can fly around the city and swarm around Godzilla and take away his
energy. And above all, they actually serve a purpose by developing Godzilla's
main foe, rather than having them just taking up half of the movie serving no purpose
to the film's main monsters. But while being better updates to when they first
appeared, there's still tons of things wrong with them. Half of it revolves
around them on a Special Effects, but I'll go into more detail about that
later. But one of the main problems that
I have with them is that they're not scary. Unlike how intense the build-up to
them was in "Rodan”, here it's rushed, and aside from one scene when they
attack a couple, there's no tension surrounding them, nor are their designs for
when they become Meganulas' scary. We see very little of them as
Meganulons, which in my opinion is a scarier design compared to their
Meganula design, and yet we don't even get that much of a good look at the design
and the practicals used for the Meganulons for how fast the editing is!
The film's main monster Megaguirus does have a few neat
powers like being able to use her stinger to suck out Godzilla's energy, and
being able to fly so fast that she can leave a trail of destruction behind. Not to
mention that she carries a pretty sadistic personality. But despite having some
cool powers, and showing some enjoyment over the abuse that she gives Godzilla, I
didn't find her to be one of Godzilla's best foes. When I saw her design, to me
she seems like a watered-down bug knock-off of Battra that doesn't look all
that intimidating. And as if her design doesn't remind me of a previous
Godzilla monster, she's practically given the same motivation that Orga from
the previous movie had, which is to suck out Godzilla's energy for her own. On
top of it, I just didn't find her to be that much of a match for Godzilla. With
Orga I did for how gigantic and menacing he looked and for nearly being
unstoppable. I knew Megaguirus was going to be toast as soon as she flied into
the picture. The only challenge that this monster ever brings to the movie is
trying to get through her roar, because I'll tell you it was not pleasant to
listen too. It's like hearing the sound of nails scratching up against a chalkboard,
it is so unbearable!
In the last film, the fights weren't exciting, but I was
invested enough to see what was going to happen since Orga was so powerful. But
in this film, since Megaguirus doesn't appear as a monster that Godzilla can barely
stand a chance with, I was just sitting there waiting for Godzilla to give her
the final blow. And it wasn't that much of an entertaining or cool fight
either, it's pretty much as good as the fighting in the last film. I mean the film
started out promising with its action in the opening scene of Godzilla
attacking in 1996, that was campy and over the top, but fun and cool at the
same time. But from then on out the fighting stopped being entertaining. When
Godzilla and Megaguirus finally meet up to battle each other, the fighting
started out awkward and dull, that is until Godzilla gets up after being tossed
into a building. From that point on we get Megaguirus losing a claw; a building
blowing up after Godzilla tosses her into it; Megaguirus bonking Godzilla on
the head with Godzilla carrying a comical awkward stare as cartoony sound
effects are used to add to the silliness of the scene; and of course the famous Godzilla
BODY SLAM!! When I saw these few bits I was quite entertained until Godzilla
gets hit by a fire ball where everything goes back to being dull and
slow-moving. But if there is one thing the fight scenes do 100% better than the
last film is by giving it a good score and better sound effects. Though keep in
mind that I am reviewing the American Cut, so maybe the music and sound effects
in the original Japanese cut is just as bad.
Remember when I talked how awful the CGI looked in
"Godzilla 2000", well Toho uses that crap CGI again only this time the
film appears to be more reliant on it. I mean it, we have CGI jets, submarines,
and space-stations; computerized waves when the city is flooded; Godzilla and
Megaguirus occasionally being turned into poor computer animation that looks
far from real; but the most DISGRACEFUL use of CGI used in the film are when
they use it for the Meganula's. I don't care how much they updated the bug
monsters from the original ones, because they look so horrendous in CGI that I
didn’t that they were actually there, especially when they
were attacking Godzilla. I was so bored and uninterested with what I was
watching for how incredibly fake they looked that I wanted to shut-off the movie to
take a nap! They look awful! The only time the CGI ever looked
passable is for when the army uses their device to create a black hole to suck
Godzilla, which is also a great new concept for the army to fight against
Godzilla, instead of using tanks, missiles, and jets. But aside from that, the
CGI is garbage! As for the practicals there are plenty of bad ones like the
army vehicles (mainly the ones that fly) looking like toys for how plastic and
colorful they look; the underwater shot of the city looking like a fish tank;
the practicals used for the Meganula's on Godzilla looking like those rubber
bugs that you would stick to the walls and windows; and Megaguirus coming off
as stiff for the way she flies in a few shots. Also the green-screen effects
for half of the movie look just as unconvincing as the majority of Godzilla
films. However, there are a few good effects. Some of the models
look decent; there are some great shots of Godzilla that make him appear
gigantic; and a good half of the green screen-effects aren't bad either. The
most impressive effects that the film has to offer that had me amazed are how
they inserted the modern Godzilla into the 1954 film in the first scene of the
movie; and how they managed to create the illusion of a person riding on
Godzilla's back in the middle of the ocean. These two are certainly some of the
best effects that I've seen in the franchise!
The characters in the first installment of the
"Millennium Era" were characters that I found to enjoyable and highly
likable, and the characters in this film started out interesting but much like
how I felt about the human characters in "Godzilla VS. The Sea Monster"
(except for one character) and "The Return of Godzilla", they
suddenly stop being interesting midway through the movie and become dull. Not
to mention that we're flooded with so many other characters that they become
forgettable and pointless. So I'll just point out the mains stars in the movie.
Our main character and focus of the human characters Kiriko Tsujimori (Misato
Tanaka) who's in the army against Godzilla, at first seemed promising due to
her motivation to seek vengeance on Godzilla after killing her Commander and
boyfriend (that's shown in the pre-opening credits sequence), and yet will
swing from being sympathetic, to badass, and even sweet in a few other scenes.
Not to mention that she's one of the very few human characters to make physical contact to
Godzilla's body, and live to tell the tale (though I question how the radioactivity doesn't rub off on her at
all). But as the film moves forward she somehow just loses all likability and
sympathy where she just becomes bland, almost as if the film is slowly sucking
out her personality. And as I was watching the character lose everything that I
admired, I started to notice how similar she is to a character in
"Godzilla VS. SpaceGodzilla" that wants vengeance against the beast
after losing a love one, as well as the whole planting a transmitter on
Godzilla subplot being copied and pasted right into this film. I even got a bit of a
Captain Ahab vibe from her when I saw her on Godzilla's back cursing at the
beast just like when Ahab was on Moby Dick's back, which isn't a bad scene, it
just wasn't that emotionally investing which made the idea seem like a cheap
reference to an incredible story.
Assisting Tsujimori in her quest to rid Godzilla is Hajime
Kudo (Shosuke Tanihara) a comical and nerdy Computer technician that makes a few
inventions. While I enjoy some of the things that he invents, the fact that he
shows up in badges to help take-out Godzilla in the climax, and having one or
two funny moments, I was overall not interested in his character or personality
since he's no more than a generic archetype of a young scientist or nerd
joining forces with the army like in many of the films in the "Heisei
Era". If you think the characters get anymore cliché, how about the film
throws at us another greedy corporate villain?! I don't have anything to say
about the character, or performance for how one note he is, with nothing
entertaining or interesting to offer. I can't even remember what exactly he
does since he's in the film so little! If generic archetype characters with no
charm isn't for you, don't worry because Yuriko Hoshi who's been in
"Mothra VS. Godzilla" and "Ghidorah, The Three Headed Monster" is in the film as a scientist, and as nice it is to see an
actress from the "Showa Era" appear in the third and (by far) the
last full Era of Godzilla movies, she isn't given much to do. They give her
character a bit tragic past with Godzilla, but that's all forgotten as soon as it is mentioned and even shown.
The worst character in the movie is the kid who finds the
egg left by the Dragonfly that came through the wormhole. Despite that the last
kid in a Godzilla was a little too perfect for her age, she was still an
upgrade from the kids in the franchise that have little to no purpose but to
attract the younger crowd. This kid not only takes this trope a step backwards
by acting innocent and cutesy, but he's the one responsible for most of the
chaos that happens in the film when he finds the egg and throws it into the
sewer. And yeah I know that he's a kid who doesn't know what to do, and I was
willing to forgive it since he has no way of contacting Tsujimori after meeting
her earlier. BUT later on after the egg hatches he does meet her with NO
explanation of how he contacted her or vice versa. If this boy can contact her
why not give her the egg. In fact, now that I think about it, why not show it
to her Mother and have her call the army or someone to examine the egg, or
destroy it! I know there wouldn't be plot, but I feel that the writers could've
came up with a better way for all this chaos to happen rather than it being a
careless mistake from a boy who we don't see for the most of the film until
after the end credits! Oh and before I forget the film has one of the most
awkward endings that I've ever seen. Just when we think the film was going to
end with a nice shot with character overlooking the ruins that Godzilla has left
behind, we for some reason see two of the characters talking to each other and
the credits just roles! Yeah no big finale, or anything, it just ends. And
incase if you do sit through the credits, the film throws at us a scene with
the kid seeing one of the two monsters appear off-screen (guess which one) and
the film ends on a cliffhanger that won't be resolved in the following film!
This for me is one of the worst endings I've ever seen in a Godzilla, and could've
been satisfying if the film just ended where you think it was going to end.
OVERALL THOUGHTS
OVERALL THOUGHTS
The film has some great ideas, two of the best effects to ever be
brought into a Godzilla movie, and one or two entertaining scenes, but on the
whole it’s a chore to watch! This is one of the most boring Godzilla flicks that I’ve
ever had to sit through for how uninteresting Godzilla is, the uninspiring main villain, the cardboard cut characters that are far from interesting, the
terrible and unamusing effects (worst one is the CGI), and the unengaging
fight scenes. It’s not as godawful as say “Godzilla’s Revenge” or anything, it
just falls under “Godzilla VS. SpaceGodzilla” territory that seemed promising,
but in the long run fails.
Love the scene when the meganulon drags that teenage girl away to eat her. She had some sexy legs on her
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